Dante
Devil trigger
When Dante is in Demon Form, his movement and cards' value are +1.
You may change form at the start of your turn. Dante must have at least 2 runes to enter the Demon Form.
Dante gains 1 rune when he deals or takes damage in Human Form.
When Dante is in Demon Form, his movement and cards' value are +1.
You may change form at the start of your turn. Dante must have at least 2 runes to enter the Demon Form.
Dante gains 1 rune when he deals or takes damage in Human Form.
- Dante
Stylish!
After Combat : Gain 1 action. You may switch current form to:
- Demon Form, if you have enough runes;
- Human Form without penalty.
Demon Blood
Effects of this card can't be canceled.
During Combat : Spend any amount of runes. Add +1 to this card's value for every rune spent.
Swordmaster
During Combat : You may BOOST this card's value.
Gunslinger
After Combat : If you won the combat, deal 1 damage to every opposing fighter adjacent to Dante.
Son of Sparda
During Combat : If this card is used to attack in Demon Form, its value is 5. If this card is used to defend in Human Form, its value is 6.
Let's dance!
After Combat : Move Dante up to 3 spaces.
Feint
Immediately : Cancel all effects on your opponent's card.
Tony Redgrave
After Combat : Draw 1 card. If you won the combat, draw 2 cards instead.
Regroup
After Combat : Gain 1 rune. Draw 1 card.
Royal Guard
Immediately : The opponent may discard 2 cards. If they didn't, ignore their card's value.
After Combat : If you won the combat, deal damage to the opposing fighter equal to the BOOST value of their card.
Trickster
Place Dante adjacent to any opposing fighter in his zone.
DEMON FORM: place Dante in any space instead.
Gain 1 action.
Strawberry sundae
Recover 2 health. Draw 1 card.
Taunt
Gain 2 runes. Draw 1 card.